Gamecharacter Posted on September 22, 2013November 17, 2013 by hami1810 in Character, Project Colorkill I made this character in Zbrush (sculpting, polypaint) and Maya (retopo corrections, rigging, animations) for a student-project (see Projects -> Colorkill). The retopo was made in 3D Coat. Polycount: 10.000 Tris Character & Maps Related