A new guy for my Bot-categorie. Builded in Maya and used some parts of the spiderbot for it.
This sculpt was made by me for an assignment. It was a good exercise for hard-surfaced-sculpting and trying out the micromesh- and fibermesh-tools in ZBrush.
Hard-surface exercise in Zbrush. Compositing made in Photoshop.
This guy was build in Maya, too and was an modelling- and rendering-exercise i gave myself.
This guy is one of my first characters i made in 3D. I decided to give him a "cartoonier"-look, so he looks more friendly. The character is rigged and i think i will make some short animations with him, when i find the time for that. Some time ago i decided to build his tricycle, … Continue reading Saw – Billy the Puppet
Recently i saw this guy in a Futurama-Episode (S09E01) and decided to build him in 3D.Also it was a good exercise to learn the toon-shading-system in Maya.
I made this character in Zbrush (sculpting, polypaint) and Maya (retopo corrections, rigging, animations) for a student-project (see Projects -> Colorkill). The retopo was made in 3D Coat. Polycount: 10.000 Tris